@startuml
sprite $caret_square_up [48x48/16] {
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000001222222222222222222222222222222000000000
0000004DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA1000000
000004FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFD000000
00000DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF600000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFD26FFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFD1005FFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFD100005FFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFD10000005FFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFD1000000006FFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFD100000000006FFFFFFFFFFFFB00000
00001FFFFFFFFFFFD10000000000006FFFFFFFFFFFB00000
00001FFFFFFFFFFD1000000000000006FFFFFFFFFFB00000
00001FFFFFFFFFD100000000000000006FFFFFFFFFB00000
00001FFFFFFFFD10000000000000000006FFFFFFFFB00000
00001FFFFFFFD1000000000000000000006FFFFFFFB00000
00001FFFFFFF70000000000000000000000EFFFFFFB00000
00001FFFFFFFE888888888888888888888AFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB00000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFA00000
00000FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF800000
000009FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF300000
000000CFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF6000000
000000059AAAAAAAAAAAAAAAAAAAAAAAAAAAAAA820000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
000000000000000000000000000000000000000000000000
}


!define FA5_CARET_SQUARE_UP(_alias) ENTITY(rectangle,black,caret_square_up,_alias,FA5 CARET_SQUARE_UP)
!define FA5_CARET_SQUARE_UP(_alias, _label) ENTITY(rectangle,black,caret_square_up,_label, _alias,FA5 CARET_SQUARE_UP)
!define FA5_CARET_SQUARE_UP(_alias, _label, _shape) ENTITY(_shape,black,caret_square_up,_label, _alias,FA5 CARET_SQUARE_UP)
!define FA5_CARET_SQUARE_UP(_alias, _label, _shape, _color) ENTITY(_shape,_color,caret_square_up,_label, _alias,FA5 CARET_SQUARE_UP)
skinparam folderBackgroundColor<<FA5 CARET_SQUARE_UP>> White
@enduml